To calculate vector collision in C#, you can use the vector product to determine if two vectors intersect or not. Here is the code snippet for it:
main.cs927 chars31 lines
This function takes four Vector2
variables: start1
, end1
, start2
, and end2
. They represent the two lines you want to check for intersection.
The function calculates the direction of each line, then calculates the cross product of the directions. If the cross product is zero, the lines are parallel and do not intersect. If the cross product is not zero, then the function calculates the parameter values for both lines where they intersect. If both parameter values are within 0 and 1, then the lines intersect.
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