Here's an example of an async UDP server using Tokio and async main in C#:
main.cs1037 chars35 lines
This code uses the MioUdpSocket
class from the Tokio
library to create a UDP socket and bind it to port 1234. It then creates an AsyncMioEventLoop
and schedules an interest in incoming data from the socket using the OnDataReceived
callback.
The OnDataReceived
callback is called when data is received from the socket. It reads the data from the socket and writes it to the console, then sends the same data back to the client using the SendToAsync
method.
The Main
method sets up the event loop and waits for it to complete. When data is received, the OnDataReceived
callback is called by the event loop.
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