create a classical logic system using monad in csharp

To create a classical logic system using monad in C#, we can make use of the C# Func type and a Maybe monad.

First, let's define the Maybe monad:

main.cs
public class Maybe<T>
{
    private readonly T value;
    private readonly bool hasValue;

    public Maybe(T value)
    {
        this.value = value;
        hasValue = true;
    }

    public Maybe()
    {
        hasValue = false;
    }

    public Maybe<TResult> Bind<TResult>(Func<T, Maybe<TResult>> func)
    {
        return hasValue ? func(value) : new Maybe<TResult>();
    }

    public Maybe<TResult> Select<TResult>(Func<T, TResult> selector)
    {
        return Bind(x => new Maybe<TResult>(selector(x)));
    }
}
528 chars
27 lines

The Maybe monad is used to represent the possibility of a value not existing. The Bind function allows us to chain together functions that may or may not return a value, and the Select function allows us to transform a Maybe into a Maybe of a different type.

Next, let's define some logical operators:

main.cs
public static class Logic
{
    public static Func<Maybe<bool>, Maybe<bool>, Maybe<bool>> And =
        (a, b) => a.Bind(x => b.Bind(y => new Maybe<bool>(x && y)));

    public static Func<Maybe<bool>, Maybe<bool>, Maybe<bool>> Or =
        (a, b) => a.Bind(x => b.Bind(y => new Maybe<bool>(x || y)));

    public static Func<Maybe<bool>, Maybe<bool>> Not =
        a => a.Bind(x => new Maybe<bool>(!x));
}
407 chars
12 lines

The And function takes two Maybe<bool> values and returns a Maybe<bool> representing their logical conjunction. The Or function represents their logical disjunction, and the Not function represents logical negation.

Finally, we can define some utility functions to make working with logical expressions easier:

main.cs
public static class LogicExtensions
{
    public static Maybe<bool> Evaluate(this Func<Maybe<bool>, Maybe<bool>> expression)
    {
        return expression(new Maybe<bool>(true));
    }

    public static Maybe<bool> Validate(this Maybe<bool> value)
    {
        return value.Bind(x => new Maybe<bool>(x));
    }
}
317 chars
13 lines

The Evaluate function takes a logical expression and returns its evaluation with truth as the default value. The Validate function ensures that a Maybe<bool> value is not null before returning it.

With these tools in place, we can now create logical expressions with the And, Or, and Not functions and evaluate them like so:

main.cs
var expression = Logic.And(new Maybe<bool>(true), Logic.Not(new Maybe<bool>(false)));
var result = expression.Validate().Evaluate();
Console.WriteLine(result); // output: True
176 chars
4 lines

This code creates a logical expression representing the conjunction of true and the negation of false. The Validate function ensures that the result is not null, and the Evaluate function evaluates the expression with truth as the default value. The output is "True".

gistlibby LogSnag