To create a simple game in C# using the Unity Game Engine, follow these steps:
Here is an example of C# code for a simple game that spawns objects randomly in a scene:
main.cs474 chars23 lines
This code will spawn the spawnPrefab
object at random intervals within a range of -5 and 5 on the x-axis and 10 on the y-axis. It will continue to spawn objects indefinitely every spawnRate
seconds. Additional logic can be added to detect collisions, score points, and end the game.
gistlibby LogSnag