To create a simple graphics engine in C# you can use the .NET Core SDK and the MonoGame framework, which is an open source cross-platform implementation of the Microsoft XNA framework. MonoGame provides a set of APIs for creating 2D and 3D games and graphics applications.
Here's a simple example of how to create a graphics engine using MonoGame:
First, you need to install the MonoGame templates for Visual Studio by following the instructions on the MonoGame website.
Create a new MonoGame project in Visual Studio.
In the Game class, override the Update and Draw methods.
main.cs768 chars40 lines
main.cs248 chars11 lines
main.cs379 chars17 lines
This is just a simple example, but you can use the MonoGame framework to create more advanced graphics engines for your games and applications.
gistlibby LogSnag