create a udp communication library in .net framework 4.8 in csharp

To create a UDP communication library in .NET Framework 4.8, you can use the built-in UdpClient class from the System.Net.Sockets namespace. Here is an example implementation of a UDP communication library:

main.cs
using System.Net;
using System.Net.Sockets;

public class UdpCommunicationLibrary
{
    private readonly UdpClient udpClient;

    public UdpCommunicationLibrary(int listenPort, int remotePort)
    {
        udpClient = new UdpClient(listenPort);
        udpClient.Connect(IPAddress.Loopback, remotePort);
    }

    public void SendMessage(byte[] message)
    {
        udpClient.Send(message, message.Length);
    }

    public byte[] ReceiveMessage()
    {
        IPEndPoint remoteEndPoint = null;
        return udpClient.Receive(ref remoteEndPoint);
    }

    public void Close()
    {
        udpClient.Close();
    }
}
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In this implementation, the UdpClient is initialized with a listen port and the loopback address (localhost) and remote port is used to connect with the receiver. The SendMessage method sends a byte array message, and the ReceiveMessage method blocks until a message is received and returns the received message as a byte array. The Close method closes the UdpClient.

You can then use this library in your code to send and receive UDP messages. Note that UDP is an unreliable protocol, so you may want to implement error checking and retry logic in your application as needed.

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