C# provides several options for accessing GPUs for parallel computing. One way is to use NVIDIA's CUDA toolkit or AMD's OpenCL SDK, both of which allow developers to write GPU-accelerated code in C#.
To use CUDA in C#, you can use the managedCUDA library, which provides a C# wrapper around NVIDIA's CUDA driver API. Here's an example of a C# program that uses managedCuda to calculate the element-wise product of two arrays on the GPU:
1379 chars48 lines
This program declares a kernel function VectorAddKernel
that is marked with the CudaKernel
attribute, which indicates that the function should be compiled by the CUDA compiler as a kernel function. The kernel function takes three pointers to float arrays as inputs (a
, b
, and c
) and an integer n
that specifies the length of the arrays. The function calculates the element-wise product c[i] = a[i] * b[i]
for all i
between 0 and n-1
, and stores the result in the c
array.
The Main
function initializes input arrays a
and b
with some data, creates a CUDA context, and allocates memory on the GPU using CudaDeviceVariable<float>
. It then launches the kernel on the GPU using the <<<grid, block>>>
syntax, which specifies the size of the grid and the size of the thread block.
After the kernel has finished, the program copies the result back to the host memory and disposes of the resources that were allocated.
gistlibby LogSnag