To create a generic epistemic system using Language-Ext in C#, we can start by defining a base class for our models:
main.cs50 chars5 lines
Here, TAgent
represents the agents in our system, while TWorld
represents the possible worlds. We'll use this base class to define specific epistemic models:
main.cs273 chars8 lines
In this class, we store a set of agents, a set of worlds, a function that gives us the accessible worlds for an agent, and a function that takes an agent and a world, and tells us whether the agent believes the world to be true.
To create an instance of this class, we'll need to pass in some initial values:
main.cs332 chars9 lines
Now, we can use this class to build epistemic models for our specific use case. For example:
main.cs230 chars4 lines
In this example, we've defined two agents (1
and 2
), three possible worlds (w1
, w2
, w3
), and some accessibility relations and valuations.
With our epistemic model constructed, we can now reason about knowledge and belief using tools provided by Language-Ext, such as its Reader
monad and its Seq
module. We can also use various logic systems, such as modal logic or epistemic logic, to perform inference on our models.
gistlibby LogSnag