To render text in C#, you can use the Graphics class from the GDI+ library. The method you use will depend on what you want to achieve. Here are some examples:
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These examples demonstrate how to draw strings on a Bitmap object using the DrawString() method of a Graphics object. You can set various properties of the font and brush to achieve different styles and colors. You can also use the MeasureString() method to calculate the size of a string before drawing it, and the RotateAt() method to rotate the string around a given point. Finally, don't forget to dispose of the Graphics object and save the Bitmap to a file when you're done.
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