3d cube in ascii in go

To create a 3D cube in ASCII using Go, you can use a combination of loops and if statements to draw the cube's faces and edges. Here's an example of how you can do it:

main.go
package main

import "fmt"

func main() {
    size := 5 // adjust the size of the cube here

    for y := 0; y < size; y++ {
        for x := 0; x < size; x++ {
            if x == 0 || x == size-1 || y == 0 || y == size-1 {
                fmt.Print("# ")
            } else {
                fmt.Print("  ")
            }
        }
        fmt.Println()
    }
}
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In this code, we use nested loops to iterate over the rows and columns of the cube. We check if the current position is on the outer edge (x == 0, x == size-1, y == 0, y == size-1) and print a "#" character. Otherwise, we print an empty space.

By adjusting the size variable, you can change the overall size of the cube. The code above will generate a cube with a size of 5x5. Feel free to modify it to create larger or smaller cubes.

When you run this code, you should see an ASCII representation of a 3D cube printed to the console.

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