To create a 3D cube in ASCII using Go, you can use a combination of loops and if statements to draw the cube's faces and edges. Here's an example of how you can do it:
main.go364 chars19 lines
In this code, we use nested loops to iterate over the rows and columns of the cube. We check if the current position is on the outer edge (x == 0
, x == size-1
, y == 0
, y == size-1
) and print a "#" character. Otherwise, we print an empty space.
By adjusting the size
variable, you can change the overall size of the cube. The code above will generate a cube with a size of 5x5. Feel free to modify it to create larger or smaller cubes.
When you run this code, you should see an ASCII representation of a 3D cube printed to the console.
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