compress data using win32 api in go

You can use the Win32 API functions in Go to compress data using either the zlib or gzip algorithms. First, you need to import the necessary packages:

main.go
import (
    "compress/zlib"
    "compress/gzip"
    "syscall"
    "unsafe"
)
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To compress data using the zlib algorithm, you can use the DeflateInit2 and Deflate functions from the Win32 API. Here's an example:

main.go
func compressDataZlib(data []byte) ([]byte, error) {
    var compressedData []byte
    var outSize uint32

    const (
        CHUNK_SIZE = 1024
        Z_NO_FLUSH = 0
        Z_FINISH  = 4
        Z_OK = 0
        Z_STREAM_END = 1
    )

    zlibDll, err := syscall.LoadDLL("zlib.dll")
    if err != nil {
        return nil, err
    }

    deflateInit2, err := zlibDll.FindProc("deflateInit2_")
    if err != nil {
        return nil, err
    }

    deflate, err := zlibDll.FindProc("deflate")
    if err != nil {
        return nil, err
    }

    var stream struct {
        next_in *byte
        avail_in uint32
        total_in uint32

        next_out *byte
        avail_out uint32
        total_out uint32

        msg *byte
        state *byte

        zalloc uintptr
        zfree uintptr
        opaque uintptr

        data_type int
        adler uint32
        reserved uint32
    }

    const (
        Z_DEFAULT_COMPRESSION = -1
        Z_DEFLATED = 8
        MAX_WBITS = 15
        DEF_MEM_LEVEL = 8
    )

    compressedData = make([]byte, CHUNK_SIZE)
    stream.next_in = &data[0]
    stream.avail_in = uint32(len(data))
    stream.next_out = &compressedData[0]
    stream.avail_out = uint32(len(compressedData))

    // Initialize the compression stream
    ret, _, _ := deflateInit2.Call(
        uintptr(unsafe.Pointer(&stream)),
        uintptr(Z_DEFAULT_COMPRESSION),
        uintptr(Z_DEFLATED),
        uintptr(MAX_WBITS),
        uintptr(DEF_MEM_LEVEL),
        uintptr(0),
    )

    if ret != Z_OK {
        return nil, fmt.Errorf("deflateInit2 failed with return code %d", ret)
    }

    for stream.avail_in > 0 {
        if stream.avail_out == 0 {
            compressedData = append(compressedData, make([]byte, CHUNK_SIZE)...)
            stream.next_out = &compressedData[len(compressedData)-len(stream.next_out)]
            stream.avail_out = uint32(CHUNK_SIZE)
        }

        // Compress the input data
        ret, _, _ = deflate.Call(
            uintptr(unsafe.Pointer(&stream)),
            uintptr(Z_NO_FLUSH),
        )

        if ret != Z_OK {
            return nil, fmt.Errorf("deflate failed with return code %d", ret)
        }
    }

    // Flush out any remaining data
    for ret == Z_OK {
        if stream.avail_out == 0 {
            compressedData = append(compressedData, make([]byte, CHUNK_SIZE)...)
            stream.next_out = &compressedData[len(compressedData)-len(stream.next_out)]
            stream.avail_out = uint32(CHUNK_SIZE)
        }

        ret, _, _ = deflate.Call(
            uintptr(unsafe.Pointer(&stream)),
            uintptr(Z_FINISH),
        )
    }

    if ret != Z_STREAM_END {
        return nil, fmt.Errorf("deflate failed to finish with return code %d", ret)
    }

    // Release the compression stream
    _, _, _ = syscall.Syscall(deflate.Release(), 1, uintptr(unsafe.Pointer(&stream)), 0, 0)
    
    outSize = stream.total_out
    return compressedData[:outSize], nil
}
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To compress using the gzip algorithm, you can use the gzipInit2 and gzip functions from the Win32 API. Here's an example:

main.go
func compressDataGzip(data []byte) ([]byte, error) {
    var compressedData []byte
    var outSize uint32
    var hdr [10]byte

    const (
        CHUNK_SIZE = 1024
        Z_NO_FLUSH = 0
        Z_FINISH  = 4
        Z_OK = 0
        Z_STREAM_END = 1
    )

    zlibDll, err := syscall.LoadDLL("zlib.dll")
    if err != nil {
        return nil, err
    }

    gzipInit2, err := zlibDll.FindProc("gzopen_w")
    if err != nil {
        return nil, err
    }

    gzip, err := zlibDll.FindProc("gzwrite")
    if err != nil {
        return nil, err
    }

    gzclose, err := zlibDll.FindProc("gzclose")
    if err != nil {
        return nil, err
    }

    // Initialize the gzip stream
    gzfd, _, _ := gzipInit2.Call(
        uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr("dummy"))),
        uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr("wb"))),
    )

    compressedData = make([]byte, CHUNK_SIZE)
    outPos := 0

    // Compress the input data
    for i := 0; i < len(data); i += CHUNK_SIZE {
        chunk := data[i:utils.Min(i+CHUNK_SIZE, len(data))]
        ret, _, _ := gzip.Call(
            gzfd,
            uintptr(unsafe.Pointer(&chunk[0])),
            uintptr(len(chunk)),
        )

        if ret == 0 {
            compressedData = append(compressedData, make([]byte, CHUNK_SIZE)...)
            ret, _, _ = gzip.Call(
                gzfd,
                uintptr(unsafe.Pointer(&chunk[0])),
                uintptr(len(chunk)),
            )

            if ret == 0 {
                return nil, fmt.Errorf("gzwrite failed to write data")
            }
        }

        outPos += int(ret)
    }

    // Flush out any remaining data
    ret, _, _ := gzip.Call(
        gzfd,
        uintptr(unsafe.Pointer(nil)),
        uintptr(0),
    )

    if ret == 0 {
        return nil, fmt.Errorf("gzwrite failed to flush data")
    }

    // Close the gzip stream
    _, _, _ = syscall.Syscall(gzclose.Addr(), 1, gzfd, 0, 0)

    // Append the gzip header and footer to the compressed data
    compressedData = append(hdr[:], compressedData[:outPos]...)
    compressedData = append(compressedData, make([]byte, 8)...)

    // Write the gzip header
    hdr[0] = 0x1f // magic header
    hdr[1] = 0x8b // magic header
    hdr[2] = 8 // compression method
    hdr[3] = 0 // flags
    hdr[4] = byte((uint32(time.Now().Unix()) >> 0) & 0xff)
    hdr[5] = byte((uint32(time.Now().Unix()) >> 8) & 0xff)
    hdr[6] = byte((uint32(time.Now().Unix()) >> 16) & 0xff)
    hdr[7] = byte((uint32(time.Now().Unix()) >> 24) & 0xff)
    hdr[8] = 2 // OS

    outSize = uint32(len(compressedData))
    return compressedData[:outSize], nil
}
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