You can use the Win32 API functions in Go to compress data using either the zlib or gzip algorithms. First, you need to import the necessary packages:
To compress data using the zlib algorithm, you can use the DeflateInit2
and Deflate
functions from the Win32 API. Here's an example:
func compressDataZlib(data []byte) ([]byte, error) {
var compressedData []byte
var outSize uint32
const (
CHUNK_SIZE = 1024
Z_NO_FLUSH = 0
Z_FINISH = 4
Z_OK = 0
Z_STREAM_END = 1
)
zlibDll, err := syscall.LoadDLL("zlib.dll")
if err != nil {
return nil, err
}
deflateInit2, err := zlibDll.FindProc("deflateInit2_")
if err != nil {
return nil, err
}
deflate, err := zlibDll.FindProc("deflate")
if err != nil {
return nil, err
}
var stream struct {
next_in *byte
avail_in uint32
total_in uint32
next_out *byte
avail_out uint32
total_out uint32
msg *byte
state *byte
zalloc uintptr
zfree uintptr
opaque uintptr
data_type int
adler uint32
reserved uint32
}
const (
Z_DEFAULT_COMPRESSION = -1
Z_DEFLATED = 8
MAX_WBITS = 15
DEF_MEM_LEVEL = 8
)
compressedData = make([]byte, CHUNK_SIZE)
stream.next_in = &data[0]
stream.avail_in = uint32(len(data))
stream.next_out = &compressedData[0]
stream.avail_out = uint32(len(compressedData))
// Initialize the compression stream
ret, _, _ := deflateInit2.Call(
uintptr(unsafe.Pointer(&stream)),
uintptr(Z_DEFAULT_COMPRESSION),
uintptr(Z_DEFLATED),
uintptr(MAX_WBITS),
uintptr(DEF_MEM_LEVEL),
uintptr(0),
)
if ret != Z_OK {
return nil, fmt.Errorf("deflateInit2 failed with return code %d", ret)
}
for stream.avail_in > 0 {
if stream.avail_out == 0 {
compressedData = append(compressedData, make([]byte, CHUNK_SIZE)...)
stream.next_out = &compressedData[len(compressedData)-len(stream.next_out)]
stream.avail_out = uint32(CHUNK_SIZE)
}
// Compress the input data
ret, _, _ = deflate.Call(
uintptr(unsafe.Pointer(&stream)),
uintptr(Z_NO_FLUSH),
)
if ret != Z_OK {
return nil, fmt.Errorf("deflate failed with return code %d", ret)
}
}
// Flush out any remaining data
for ret == Z_OK {
if stream.avail_out == 0 {
compressedData = append(compressedData, make([]byte, CHUNK_SIZE)...)
stream.next_out = &compressedData[len(compressedData)-len(stream.next_out)]
stream.avail_out = uint32(CHUNK_SIZE)
}
ret, _, _ = deflate.Call(
uintptr(unsafe.Pointer(&stream)),
uintptr(Z_FINISH),
)
}
if ret != Z_STREAM_END {
return nil, fmt.Errorf("deflate failed to finish with return code %d", ret)
}
// Release the compression stream
_, _, _ = syscall.Syscall(deflate.Release(), 1, uintptr(unsafe.Pointer(&stream)), 0, 0)
outSize = stream.total_out
return compressedData[:outSize], nil
}
To compress using the gzip algorithm, you can use the gzipInit2
and gzip
functions from the Win32 API. Here's an example:
func compressDataGzip(data []byte) ([]byte, error) {
var compressedData []byte
var outSize uint32
var hdr [10]byte
const (
CHUNK_SIZE = 1024
Z_NO_FLUSH = 0
Z_FINISH = 4
Z_OK = 0
Z_STREAM_END = 1
)
zlibDll, err := syscall.LoadDLL("zlib.dll")
if err != nil {
return nil, err
}
gzipInit2, err := zlibDll.FindProc("gzopen_w")
if err != nil {
return nil, err
}
gzip, err := zlibDll.FindProc("gzwrite")
if err != nil {
return nil, err
}
gzclose, err := zlibDll.FindProc("gzclose")
if err != nil {
return nil, err
}
// Initialize the gzip stream
gzfd, _, _ := gzipInit2.Call(
uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr("dummy"))),
uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr("wb"))),
)
compressedData = make([]byte, CHUNK_SIZE)
outPos := 0
// Compress the input data
for i := 0; i < len(data); i += CHUNK_SIZE {
chunk := data[i:utils.Min(i+CHUNK_SIZE, len(data))]
ret, _, _ := gzip.Call(
gzfd,
uintptr(unsafe.Pointer(&chunk[0])),
uintptr(len(chunk)),
)
if ret == 0 {
compressedData = append(compressedData, make([]byte, CHUNK_SIZE)...)
ret, _, _ = gzip.Call(
gzfd,
uintptr(unsafe.Pointer(&chunk[0])),
uintptr(len(chunk)),
)
if ret == 0 {
return nil, fmt.Errorf("gzwrite failed to write data")
}
}
outPos += int(ret)
}
// Flush out any remaining data
ret, _, _ := gzip.Call(
gzfd,
uintptr(unsafe.Pointer(nil)),
uintptr(0),
)
if ret == 0 {
return nil, fmt.Errorf("gzwrite failed to flush data")
}
// Close the gzip stream
_, _, _ = syscall.Syscall(gzclose.Addr(), 1, gzfd, 0, 0)
// Append the gzip header and footer to the compressed data
compressedData = append(hdr[:], compressedData[:outPos]...)
compressedData = append(compressedData, make([]byte, 8)...)
// Write the gzip header
hdr[0] = 0x1f // magic header
hdr[1] = 0x8b // magic header
hdr[2] = 8 // compression method
hdr[3] = 0 // flags
hdr[4] = byte((uint32(time.Now().Unix()) >> 0) & 0xff)
hdr[5] = byte((uint32(time.Now().Unix()) >> 8) & 0xff)
hdr[6] = byte((uint32(time.Now().Unix()) >> 16) & 0xff)
hdr[7] = byte((uint32(time.Now().Unix()) >> 24) & 0xff)
hdr[8] = 2 // OS
outSize = uint32(len(compressedData))
return compressedData[:outSize], nil
}