To create a world destruction algorithm in JavaScript, we'll need to create a simulation that models the effects of various destructive events. Here's an example algorithm that simulates an asteroid impact:
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The above algorithm models the effects of an asteroid impact on a world represented as a 2D array. The algorithm randomly generates an asteroid and moves it across the world until it hits a building or misses the world entirely. If the asteroid hits a building, it damages the building and reduces its health. The algorithm then prints the current state of the world to the console, with each building represented by a letter ("B" for high health, "b" for medium health, "c" for low health, and "d" for very low health).
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