Here's the code for creating a simple breakout game using Canvas in JavaScript:
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This code creates a canvas element with a width and height of 480 and 320, respectively. The game consists of a ball, a paddle, and several bricks. The ball moves around the screen and bounces off the walls, the paddle, and the bricks. The player moves the paddle back and forth to hit the ball and destroy the bricks.
The code for moving the paddle uses event listeners to detect when the arrow keys are pressed. The game loop is created using setInterval()
and calls the draw()
function every 10 milliseconds. The draw()
function clears the canvas, draws the bricks, ball, and paddle, and checks for collisions between the ball and the bricks/paddle.
This code can be improved and modified to add more features and complexity to the game.
gistlibby LogSnag