To create a start screen in a Canvas using JavaScript, you'll first need to create an HTML file that includes a Canvas element along with your JavaScript code. Here's a simple example to get you started:
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index.tsx701 chars26 lines
In this example, the drawStartScreen
function is responsible for drawing the start screen on the Canvas. It displays a welcome message and prompts the user to press Space to start the game. A keydown event listener is added to detect when the user presses the Space key, and it can be used to start your game logic.
You can enhance this further by adding images, buttons, or animations to make your start screen more engaging.
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