mike tyson in javascript

Here is a simple tutorial on how to create a basic boxing game in JavaScript that features Mike Tyson as the opponent.

First, we need to create a canvas element in our HTML file.

<canvas id="canvas" height="500" width="500"></canvas>
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Next, we need to define our canvas and create our Mike Tyson object in our JavaScript file.

index.tsx
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');

const tyson = {
  x: canvas.width - 100,
  y: canvas.height / 2 - 50,
  width: 100,
  height: 100,
  img: new Image(),
};

tyson.img.src = 'https://i.imgur.com/D2w1zjx.png'; // Image of Mike Tyson
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Now, we can draw Mike Tyson onto the canvas using the drawImage() method.

index.tsx
function draw() {
  ctx.clearRect(0, 0, canvas.width, canvas.height);
  
  // Draw Mike Tyson
  ctx.drawImage(tyson.img, tyson.x, tyson.y, tyson.width, tyson.height);
  
  requestAnimationFrame(draw);
}
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Finally, we can add some user input to control our player and make the game interactive.

index.tsx
document.addEventListener('keydown', (event) => {
  if (event.code === 'ArrowUp' && player.y > 0) {
    player.y -= 20;
  } else if (event.code === 'ArrowDown' && player.y < canvas.height - player.height) {
    player.y += 20;
  } else if (event.code === 'ArrowLeft' && player.x > 0) {
    player.x -= 20;
  } else if (event.code === 'ArrowRight' && player.x < canvas.width - player.width) {
    player.x += 20;
  }
});
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This is just the basic code for creating a boxing game with Mike Tyson in JavaScript. Feel free to add additional features and functionality to make the game more complex and engaging.

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