To create a physics-based game in JavaScript, you can use the HTML5 canvas element and a physics engine such as Matter.js or Box2D.js. Here is a simple example using Matter.js:
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In this example, we use Matter.js to create a world, set up rendering, and create two objects: a ground and a box. We then add these objects to the world and start the engine. You can customize the objects and add more as needed to create your own unique physics game.
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