create pacman in python

Here's a basic tutorial on how to create Pacman in Python using the Pygame library.

  1. Install Pygame: pip install pygame

  2. Create a new Pygame window:

main.py
import pygame
pygame.init()

# Set up the window
screen = pygame.display.set_mode((800, 600))
pygame.display.set_caption("Pacman")
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  1. Load Pacman and the Ghost images:
main.py
pacman_image = pygame.image.load("pacman.png").convert()
ghost_image = pygame.image.load("ghost.png").convert()
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  1. Create the Pacman and Ghost objects:
main.py
class Pacman:

    def __init__(self, x, y):
        self.image = pacman_image
        self.rect = self.image.get_rect()
        self.rect.x = x
        self.rect.y = y

class Ghost:

    def __init__(self, x, y):
        self.image = ghost_image
        self.rect = self.image.get_rect()
        self.rect.x = x
        self.rect.y = y
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  1. Move Pacman with the arrow keys:
main.py
# Game loop
while True:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()

        # Move Pacman with arrow keys
        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_LEFT:
                pacman.rect.x -= 5
            elif event.key == pygame.K_RIGHT:
                pacman.rect.x += 5
            elif event.key == pygame.K_UP:
                pacman.rect.y -= 5
            elif event.key == pygame.K_DOWN:
                pacman.rect.y += 5
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  1. Draw Pacman and Ghost on the screen:
main.py
# Draw Pacman and Ghost on the screen
screen.blit(pacman.image, pacman.rect)
screen.blit(ghost.image, ghost.rect)

# Update the screen display
pygame.display.update()
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  1. Add collision detection between Pacman and Ghost:
main.py
# Check for collision between Pacman and Ghost
if pacman.rect.colliderect(ghost.rect):
    print("Pacman collided with Ghost!")
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This is just a basic template to get started with Pacman in Python. There are many other features you can add, such as walls, dots, and scoring.

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