Simulating Goku in Python can be done by using a game development library such as Pygame. Pygame provides an easy-to-use framework for handling game assets, input events, and creating animations. Here is an example of how to create a basic animation of Goku flying across the screen:
main.py1170 chars62 lines
This code uses two images of Goku (goku1.png
and goku2.png
) in order to create the animation. The timer
is used to limit the frame rate, and the frame
variable is toggled each frame in order to cycle between the two images. The goku_x
variable is updated each frame to move Goku across the screen, and is wrapped around to the left side of the screen once he reaches the right side. The screen
is filled with white each frame in order to clear the previous frame, and the current frame is drawn using the appropriate image of Goku. Finally, the pygame.display.update()
function is called to update the display with the current frame.
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