what should i name my unreal engine 5 project in python

To name your Unreal Engine 5 project in Python, you can use the following convention:

  1. Start with a descriptive name that represents the purpose of your project. For example, if you are making a first-person shooter game, you could name your project "FPS_Game".

  2. Follow the PEP 8 naming conventions for Python. Use underscores to separate words in your project name. For example, "FPS_Game" should be written as "fps_game".

  3. Make sure your project name is unique and easy to remember. This will make it easier to search for and share with others.

Here is an example code snippet to create a new Unreal Engine 5 project in Python, using the above naming convention:

main.py
import unreal

# set project name
project_name = "fps_game"

# create new project
unreal.AutomationTool().RunCommandLine(
    "-ScriptsForProject=%s" % project_name,
    "-Game",
    "-NoEngineRedirect",
    "-NoSound",
    "-NoRedist",
    "-Messaging",
    "-NoHmd",
    "-NoShowProgress",
    "-Project=%s" % project_name
)
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This code will create a new Unreal Engine 5 project with the name "fps_game".

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