You can use the scaleEffect
modifier in SwiftUI to change the scale of a Rectangle
view. To animate the change, you can wrap the modifier in an animation
block. To make the scale change continuously, you can wrap the Rectangle
view in a while
loop and use a @State
variable to toggle a Bool
value that starts and stops the animation.
Here is an example code that changes the scale of the rectangle from 0.5 to 1.5 and back to 0.5, and so on:
main.swift540 chars21 lines
In this example, the Rectangle
is wrapped in a VStack
so that it takes up the entire screen. The scaleEffect
modifier changes the scale of the rectangle to 0.5. The animation
block makes the scale change gradually using an ease-in-out animation, and repeats the animation forever. The onDisappear
modifier toggles the isAnimating
variable to false when the view disappears (in this case, when the app is closed).
You can modify the parameters of the Animation
and scaleEffect
modifiers to adjust the duration and style of the animation, and the size of the rectangle.
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