Here is a basic breakout game built in TypeScript using canvas and object-oriented programming:
index.ts5424 chars232 lines
This code initializes a canvas element, creates ball, paddle, and brick classes, populates an array of bricks, and sets up event listeners to move the paddle. The game loop clears the canvas, draws elements, moves elements, checks for collisions, and updates the score and lives. The game ends when the ball hits the bottom of the canvas and there are no lives remaining, or all bricks have been destroyed.
gistlibby LogSnag