To create a WPF window using the Observer pattern, we can follow the MVVM (Model-View-ViewModel) architectural pattern.
In the first step, we create a class that will act as the Model class. This class contains the data that we want to bind to the UI elements.
main.cs456 chars22 lines
Here, we have created a class named DataModel
that contains a property named Data
. We are also implementing the INotifyPropertyChanged
interface to notify the UI elements whenever the value of the Data
property changes.
In the second step, we create a class that will act as the ViewModel class. This class contains the logic of the window and acts as a mediator between the Model and the View.
main.cs319 chars21 lines
Here, we have created a class named DataViewModel
that contains an instance of the DataModel
class. We have also defined a method named UpdateData
that updates the value of the Data
property of the DataModel
class whenever it is called.
In the third step, we create the View class which is the actual WPF window.
426 chars12 lines
Here, we have created a simple window that contains a label that binds to the Data
property of the DataModel
class and a button that updates the Data
property when clicked.
In the final step, we implement the Observer pattern by subscribing to the PropertyChanged event of the DataModel
class in the DataViewModel
class.
main.cs600 chars30 lines
Here, we have subscribed to the PropertyChanged
event of the DataModel
class in the constructor of the DataViewModel
class. Whenever the value of the Data
property changes, the Model_PropertyChanged
event handler is called which contains the logic that we want to execute when the value of the Data
property changes.
That's it! By following these steps, we can create a WPF window using the Observer pattern in C#.
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