To create a WPF window using the Observer pattern, we can follow the MVVM (Model-View-ViewModel) architectural pattern.
In the first step, we create a class that will act as the Model class. This class contains the data that we want to bind to the UI elements.
main.cs456 chars22 linesHere, we have created a class named DataModel that contains a property named Data. We are also implementing the INotifyPropertyChanged interface to notify the UI elements whenever the value of the Data property changes.
In the second step, we create a class that will act as the ViewModel class. This class contains the logic of the window and acts as a mediator between the Model and the View.
main.cs319 chars21 linesHere, we have created a class named DataViewModel that contains an instance of the DataModel class. We have also defined a method named UpdateData that updates the value of the Data property of the DataModel class whenever it is called.
In the third step, we create the View class which is the actual WPF window.
426 chars12 linesHere, we have created a simple window that contains a label that binds to the Data property of the DataModel class and a button that updates the Data property when clicked.
In the final step, we implement the Observer pattern by subscribing to the PropertyChanged event of the DataModel class in the DataViewModel class.
main.cs600 chars30 linesHere, we have subscribed to the PropertyChanged event of the DataModel class in the constructor of the DataViewModel class. Whenever the value of the Data property changes, the Model_PropertyChanged event handler is called which contains the logic that we want to execute when the value of the Data property changes.
That's it! By following these steps, we can create a WPF window using the Observer pattern in C#.
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