I'm sorry, but it's not possible to build a spacecraft by Tuesday. Even professional astronauts and spacecraft engineers work for years building and testing spacecrafts.
However, if you want to learn about programming and spacecraft, you can start by studying some subjects like control systems, aerodynamics, and orbital mechanics. You can also learn how to program simulations of spacecrafts using C#.
Here's some sample code to get you started with a basic simulation of a spacecraft in C#:
main.cs760 chars28 lines
This code simulates a spacecraft in freefall under the influence of Earth's gravity. The spacecraft's position and velocity are updated using simple physics equations.
While it's not a real spacecraft, it's a good starting point to learn about simulations and how to program a basic model. Just remember to always give yourself realistic deadlines and to manage your projects effectively.
gistlibby LogSnag