To tween a hardstep function in C#, you can use an easing function from a tweening library like Robert Penner's easing functions. Here is an example using the EasingFunctions library by Wouter van Oortmerssen:
main.cs692 chars28 lines
Here, we use the Easing.HardStep
function from the EasingFunctions
library to perform the tweening. The time
variable tracks the elapsed time since the start of the tween, and the duration
variable specifies the length of the tween in seconds. The startValue
and endValue
variables represent the starting and ending values of the tween.
In the Update
method, we call the Easing.HardStep
function with the time
, startValue
, endValue - startValue
, and duration
arguments to calculate the tweened value. We then update the time
variable with the elapsed time since the last frame using Time.deltaTime
.
When the tween is finished (i.e., time
exceeds duration
), we reset the time
, startValue
, and endValue
variables to tween in the opposite direction.
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