To create a slice channel in Go, we first need to understand a bit about channels and slices.
A channel is a primitive type in Go that allows two goroutines to communicate with each other. Essentially, a channel is a pipeline that allows data to be passed from one goroutine to another.
A slice, on the other hand, is a data structure that represents a sequence of elements of the same type.
A slice channel is simply a channel that can transmit slices of elements of the same type. Here's an example of how to create a slice channel:
main.go418 chars21 lines
In this example, we create a slice of integers called mySlice
. We then create a slice channel called sliceChannel
using the make
function. We send mySlice
through the sliceChannel
by using the <-
operator, and then receive the slice from the channel using the same operator. Finally, we print the received slice to the console.
Note that the channel is unbuffered, which means that sending a slice through the channel will block the current goroutine until another goroutine receives the slice from the channel. If you want to create a slice channel that is buffered, you can specify the buffer size when creating the channel:
main.go85 chars2 lines
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