create the snake game in javascript

index.tsx
// Define constants for the game
const GRID_SIZE = 20;
const CELL_SIZE = 20;
const SNAKE_SPEED = 100;

let snake = [{ x: 10, y: 10 }];
let food = createFood();
let direction = { x: 1, y: 0 };
let score = 0;

let gameInterval = setInterval(gameLoop, SNAKE_SPEED);

function gameLoop() {
    clearCanvas();
    drawSnake();
    drawFood();
    moveSnake();
    checkCollision();
}

function clearCanvas() {
    // Your code to clear the canvas
}

function drawSnake() {
    // Your code to draw the snake on the canvas
}

function drawFood() {
    // Your code to draw the food on the canvas
}

function moveSnake() {
    // Your code to move the snake in the current direction
}

function checkCollision() {
    // Your code to check for collision with walls, snake body, and food
}

function createFood() {
    // Your code to randomly place the food on the canvas
}

function handleInput(event) {
    // Your code to handle key presses and change the direction of the snake
}

document.addEventListener('keydown', handleInput);
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