To calculate the total volume of Minecraft in MATLAB, you can use the following approach:
importGeometry
or stlread
to load the model into MATLAB.Here's an example of loading an STL file in MATLAB:
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voxelgrid
function in MATLAB.Here's an example of gridding the Minecraft model into a 50x50x50 voxel grid:
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det
function in MATLAB. The determinant of the 3x3 matrix formed by the voxel corners will give you the volume of the voxel.Here's an example of calculating the volume of each voxel in the grid:
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With this approach, you can easily calculate the total volume of any Minecraft model in MATLAB, and use this information for various analysis and design purposes in game development.
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