In order to detect collision in Matlab, we need to have a representation of the objects in space. One common representation is to use a 3D model, which defines the object as a set of vertices and faces.
One approach to detecting collision between two objects is to check if any of the vertices of one object lies within the other object. This can be done using the inpolyhedron function from the 3D modeling toolbox.
Here is an example code snippet:
main.m737 chars26 lines
Note that this approach can be computationally expensive and may not be suitable for complex 3D models or real-time applications. Alternative approaches include bounding boxes or hierarchical collision detection algorithms.
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