To implement a Q-learning algorithm for playing blackjack in Python, you can follow these steps:
Set up the environment:
Initialize the Q-table: Create a dictionary to store the Q-values for each state-action pair. Initialize all Q-values to 0.
Define the Q-learning algorithm:
Repeat steps 3 for a specified number of episodes or until convergence.
Here is an example implementation of the Q-learning algorithm for blackjack in Python:
main.py2324 chars73 lines
Remember to fine-tune the hyperparameters (epsilon, alpha, gamma) and adjust the reward function according to your specific needs.
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