To find the shortest path in a map, we can use graph theory and the Dijkstra algorithm. In graph theory, a map is represented as a graph where the nodes represent the locations on the map, and the edges represent the roads or paths connecting the locations.
To use Dijkstra's algorithm to find the shortest path from a starting point to an endpoint, we need to construct the graph and initialize the algorithm with the starting node. Here is an implementation of this algorithm in Python:
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The graph
input should be a dictionary representing the graph, where the keys are the nodes and the values are dictionaries containing the neighbors and their corresponding edge weights.
For example, if we have a map with the following locations and distances between them:
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We can represent it as a graph with the following dictionary:
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To find the shortest path from node A to node E, we can call the shortest_path
function like this:
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