To generate a random number between 0 and 1 in Rust, you can use the rand
crate's Rng
trait.
Here is an example code snippet:
main.rs143 chars8 lines
In this code, we first import the Rng
trait from the rand
crate. We then create a new ThreadRng
using the thread_rng
function. This is a random number generator that is seeded from the operating system's entropy source.
Next, we generate a random number using the gen
method, which generates a random number of the given type. In this case, we specify that we want a f64
(a floating-point number).
Finally, we print out the random number using println!
.
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