To generate a random number between 0 and 1 in Rust, you can use the rand crate's Rng trait.
Here is an example code snippet:
main.rs143 chars8 linesIn this code, we first import the Rng trait from the rand crate. We then create a new ThreadRng using the thread_rng function. This is a random number generator that is seeded from the operating system's entropy source.
Next, we generate a random number using the gen method, which generates a random number of the given type. In this case, we specify that we want a f64 (a floating-point number).
Finally, we print out the random number using println!.
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