To import glTF (GL Transmission Format) files in Rust, you can use the gltf
crate which provides a safe, convenient, and efficient API for reading and writing glTF 2.0 files.
Here's an example code snippet that demonstrates the basic usage of the gltf
crate for importing a glTF file:
main.rs472 chars19 lines
In this example, we first open the glTF file using File::open
and read its contents with BufReader
. Then, we use gltf::Gltf::from_reader
to parse the glTF data into a Gltf
struct. Finally, we can access the glTF model data (e.g. meshes, materials, nodes, etc.) by iterating over scenes and nodes, as shown in the example.
Note that the gltf
crate also supports loading glTF binary (.glb) files and provides many other features for advanced use cases. See the crate's documentation for more information.
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