main.swift554 chars18 linesIn this code, we first set the number of times we want to roll the die in the rolls constant. The sum is initialized as 0 and an empty array results is created to store the individual rolls.
We then loop through the rolls and generate a random number between 1 and 6 using the built-in random(in:) function in Swift. Each result is appended to the results array.
Finally, we loop through the results array, add each number to the sum variable, and print the results array and the sum.
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