To cancel an animation in TypeScript, you can use the cancelAnimationFrame
function along with requestAnimationFrame
. The requestAnimationFrame
function is used to schedule a function to run on the next animation frame, while the cancelAnimationFrame
function is used to cancel a previously scheduled animation frame.
Here's an example code that illustrates how to use these two functions to cancel an animation:
index.ts281 chars15 lines
In the above code, we first define a variable animationId
that stores the ID of the animation frame that's currently scheduled. We then define an animate
function that contains the animation logic and schedules itself to run on the next animation frame.
To start the animation, we call requestAnimationFrame
and pass in the animate
function. This schedules the animate
function to run on the next animation frame and returns an ID that we store in the animationId
variable.
To cancel the animation, we call cancelAnimationFrame
and pass in the animationId
variable. This cancels the previously scheduled animation frame and stops the animation.
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