To find the surface area of a regular polygon inscribed in a sphere, we need to use some basic geometric formulas. Here's the code in TypeScript:
index.ts376 chars9 linesHere's how the code works:
numSides is the number of sides of the regular polygon, and radius is the radius of the sphere.(numSides - 2) * (180 / numSides).radius * Math.cos(Math.PI / numSides). The apothem is the distance from the center of the polygon to the midpoint of a side.2 * radius * Math.sin(Math.PI / numSides).numSides * sideLength.perimeter * apothem / 2.And that's it! Just call the function with the appropriate arguments to get the surface area of a regular polygon inscribed in a sphere.
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