Here's an implementation in TypeScript to find the volume of a regular polygon inscribed in a triangular prism:
index.ts295 chars6 lines
This implementation takes in four inputs: numSides
, which represents the number of sides of the regular polygon, sideLength
, which represents the length of each side of the polygon, baseLength
, which represents the length of the triangular prism's base, and height
, which represents the height of the triangular prism.
The function calculates the area of the regular polygon using the formula (numSides * sideLength * sideLength) / (4 * Math.tan(Math.PI / numSides))
, where Math.tan(Math.PI / numSides)
calculates the tangent of the polygon's internal angle at each vertex, and 4 * Math.tan(Math.PI / numSides)
calculates the area of each triangle formed by connecting a vertex to the center of the polygon.
The function then multiplies the polygon area by the volume of the triangular prism, which is calculated by prismVolume = (baseLength * height) / 2
.
Finally, the function returns the product of these two values, giving the volume of the regular polygon inscribed in a triangular prism.
gistlibby LogSnag