To tween a hardstep function in C#, you can use Unity's built-in Mathf class along with an easing function library such as LeanTween or DOTween.
Here's an example of how to tween a hardstep function using LeanTween:
main.cs544 chars19 linesIn this example, we define the Hardstep function to be used as the easing function for the tween. We then pass this function as a parameter to the setEase method along with the LeanTweenType.custom enum. Finally, we use the setOnUpdate method to update some value as the tween progresses.
You can use a similar approach with other tweening libraries such as DOTween to achieve a hardstep function tween.
gistlibby LogSnag