create an encoder that codes things into playing cards in matlab

main.m
function encoded_message = encode_to_card(message)
    % List of playing cards
    cards = {'Ace of Hearts', '2 of Hearts', '3 of Hearts', '4 of Hearts', '5 of Hearts', ...
        '6 of Hearts', '7 of Hearts', '8 of Hearts', '9 of Hearts', '10 of Hearts', ...
        'Jack of Hearts', 'Queen of Hearts', 'King of Hearts', 'Ace of Diamonds', ...
        '2 of Diamonds', '3 of Diamonds', '4 of Diamonds', '5 of Diamonds', ...
        '6 of Diamonds', '7 of Diamonds', '8 of Diamonds', '9 of Diamonds', '10 of Diamonds', ...
        'Jack of Diamonds', 'Queen of Diamonds', 'King of Diamonds', 'Ace of Clubs', ...
        '2 of Clubs', '3 of Clubs', '4 of Clubs', '5 of Clubs', '6 of Clubs', ...
        '7 of Clubs', '8 of Clubs', '9 of Clubs', '10 of Clubs', 'Jack of Clubs', ...
        'Queen of Clubs', 'King of Clubs', 'Ace of Spades', '2 of Spades', ...
        '3 of Spades', '4 of Spades', '5 of Spades', '6 of Spades', '7 of Spades', ...
        '8 of Spades', '9 of Spades', '10 of Spades', 'Jack of Spades', 'Queen of Spades', ...
        'King of Spades'};
    
    % Encode the message
    encoded_message = '';
    for i = 1:length(message)
        char_code = double(message(i));
        card_index = mod(char_code, length(cards)) + 1;
        encoded_message = strcat(encoded_message, cards{card_index}, ' ');
    end
end

% Example usage
message = 'Hello, World!';
encoded_message = encode_to_card(message);
disp(encoded_message);
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This MATLAB function encode_to_card encodes a message into playing cards. It assigns each character in the message to a specific playing card based on the ASCII value of the character. The encoded message is a sequence of playing cards representing the original message.

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