create a game using bevy in rust

To create a game using Bevy in Rust, you need to follow these steps:

  1. Install Rust by following the instructions on rustup.rs.

  2. Create a new Rust project using cargo:

    cargo new my_game
    
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  3. Add Bevy as a dependency in Cargo.toml:

    [dependencies]
    bevy = "0.5"
    
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  4. Create a main.rs file in the src directory and add the following code to create a basic Bevy game:

    main.rs
    use bevy::prelude::*;
    
    fn main() {
        App::build()
            .add_plugins(DefaultPlugins)
            .add_startup_system(setup.system())
            .run();
    }
    
    fn setup(commands: &mut Commands, asset_server: Res<AssetServer>, mut materials: ResMut<Assets<ColorMaterial>>) {
        commands.spawn_bundle(OrthographicCameraBundle::new_2d());
    
        let font = asset_server.load("fonts/FiraSans-Bold.ttf");
        commands.spawn_bundle(Text2dBundle {
            text: Text::with_section(
                "Hello Bevy!",
                TextStyle {
                    font: font.clone(),
                    font_size: 100.0,
                    color: Color::WHITE,
                },
                TextAlignment::default(),
            ),
            ..Default::default()
        });
    
        let material = materials.add(Color::rgb(0.8, 0.2, 0.2).into());
        commands.spawn_bundle(SpriteBundle {
            material: material,
            sprite: Sprite::new(Vec2::new(100.0, 100.0)),
            transform: Transform::from_translation(Vec3::new(0.0, 0.0, 0.0)),
            ..Default::default()
        });
    }
    
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  5. Run the game using cargo run. You should see a window with a red square and the text "Hello Bevy!".

  6. Customize the game by adding more systems and entities. You can find more examples and documentation on bevyengine.org.

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