Here's how to find the variance of all values in a map in Rust:
main.rs415 chars17 linesIn this code block, we are creating a new HashMap map, and inserting integer values into it. To find the variance of all the values in the map, we first convert them to a Vec<f64> using .values().map().
Next, we calculate the variance of the Vec<f64> using Variance::new_unbiased(). The new_unbiased() function creates a new unbiased variance estimator using the given data. If any data is missing, it will return an error.
Finally, we print the variance to the console using println!().
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