To send a binary json message to a tcp server in Rust, first you need to serialize the data you want to send using the serde_json
crate. Then you need to convert the serialized data into a binary format and send it to the server over a TCP connection using the std::net::TcpStream
type.
Here is an example of how you can achieve this:
main.rs834 chars36 lines
In this example, we first define a Message
struct using the serde_derive
macro. We then use the serde_json::to_vec
function to serialize the msg
object of our message struct to a binary json format.
We then create a TCP stream to the server using the TcpStream::connect
method. We write the length of the serialized message as a 4-byte integer using the WriteBytesExt::write_u32
method, and then write the serialized message itself using the Write::write_all
method of the TcpStream
.
Finally, we call the send_message
function with our msg
object to send the message to the server.
Note that this is just an example, and in a real-world application, you may want to handle errors and timeouts properly, and also use a more robust serialization format like protobuf or capnproto.
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