To send a binary json message to a tcp server in Rust, first you need to serialize the data you want to send using the serde_json crate. Then you need to convert the serialized data into a binary format and send it to the server over a TCP connection using the std::net::TcpStream type.
Here is an example of how you can achieve this:
main.rs834 chars36 linesIn this example, we first define a Message struct using the serde_derive macro. We then use the serde_json::to_vec function to serialize the msg object of our message struct to a binary json format.
We then create a TCP stream to the server using the TcpStream::connect method. We write the length of the serialized message as a 4-byte integer using the WriteBytesExt::write_u32 method, and then write the serialized message itself using the Write::write_all method of the TcpStream.
Finally, we call the send_message function with our msg object to send the message to the server.
Note that this is just an example, and in a real-world application, you may want to handle errors and timeouts properly, and also use a more robust serialization format like protobuf or capnproto.
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