To take the cotangent of a number in Rust, you can use the cot
method provided by the standard library's f64
type. Here's an example that prints the cotangent of 1.0:
main.rs102 chars6 lines
This code first computes the cosine and sine of x
using the cos
and sin
methods of the f64
type, respectively. It then divides the cosine by the sine to compute the cotangent. Finally, it prints the result using println!
.
Note that computing trigonometric functions on a computer involves approximations and rounding errors due to the finite precision of floating-point arithmetic. Therefore, the result of the cotangent computation may not be exact, and may depend on the precise implementation of the cos
and sin
methods by the Rust compiler.
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