In Swift, you can create an enum with associated values to give it arguments. Here's an example:
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In the above example, Result
is an enum with two cases: success
and failure
. The success
case has an associated value of type T
, representing a successful result, while the failure
case has an associated value of type Error
, representing a failure with an error.
You can use this enum to handle the result of a function that may either succeed or fail. Here's an example of how you can use it:
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In this example, the divide
function returns a Result<Int>
enum. If the divisor is 0, it returns a .failure
case with the associated value DivisionError.invalidDivisor
. Otherwise, it returns a .success
case with the result of the division.
By using the enum in a switch statement, you can handle both cases separately and access the associated values if needed.
Note that the associated values can be of any type, allowing you to pass different types of data with each case of the enum.
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