Here's a basic implementation of the Snake game in Swift using SpriteKit:
main.swift1394 chars67 lines
This code sets up a rectangular SKShapeNode
to represent the snake, and uses a simple switch statement to move it in response to arrow key inputs. The movement is achieved by adjusting the node's position property.
Note that this example doesn't include collision detection or any real gameplay logic beyond moving the snake, but it provides a starting point for building a more complete game.
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