Here is a sample code for SFML wave pathfinding in C#:
main.cs4847 chars160 linesExplanation:
The code defines a Node class which holds some basic properties such as Position, IsTraversable and Value.
The main class is SFMLWavePathFinding which is responsible for creating the wavefront grid and finding the shortest path.
ComputeWavefront() computes a wavefront grid for the input grid. It uses the frontier list to maintain a list of nodes to check. It starts with the end position and works its way out until the whole grid has been traversed.
FindPath() creates a path by traversing from the start position to the end position using the wavefront grid.
GetNeighbors() method returns a list of neighboring nodes for a given position.
The main program makes use of the SFML library to create a window for displaying the grid.
To use this code, you can simply create an instance of SFMLWavePathFinding with the required parameters and call Run().
Note: This is just a basic example, and you can modify it as per your requirements.
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