Here is a sample code for SFML wave pathfinding in C#:
main.cs4847 chars160 lines
Explanation:
The code defines a Node
class which holds some basic properties such as Position
, IsTraversable
and Value
.
The main class is SFMLWavePathFinding
which is responsible for creating the wavefront grid and finding the shortest path.
ComputeWavefront()
computes a wavefront grid for the input grid. It uses the frontier
list to maintain a list of nodes to check. It starts with the end position and works its way out until the whole grid has been traversed.
FindPath()
creates a path by traversing from the start position to the end position using the wavefront grid.
GetNeighbors()
method returns a list of neighboring nodes for a given position.
The main program makes use of the SFML
library to create a window for displaying the grid.
To use this code, you can simply create an instance of SFMLWavePathFinding
with the required parameters and call Run()
.
Note: This is just a basic example, and you can modify it as per your requirements.
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