To apply the Minimax algorithm in MATLAB, you can follow these steps:
Define the game state representation and the game rules: This includes representing the game board, legal moves, and the evaluation function.
Implement the algorithm: The Minimax algorithm requires a recursive function that alternates between maximizing and minimizing the outcome of each move until the end of the game is reached.
Here's an example implementation of the Minimax algorithm for a tic-tac-toe game:
main.m1141 chars39 lines
This implementation takes a tic-tac-toe board and a depth value as input, and outputs the best move and the corresponding score. The evaluation function evaluate(board)
can be customized based on the game being played.
Note that this is a simple example and more complex games may require further optimizations, such as alpha-beta pruning to reduce the search space.
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