Here is an example of how to implement a simple reinforcement learning algorithm using MATLAB:
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In this example, we define a simple 10x10 grid world environment with a specific reward matrix. The goal is to find the optimal policy that maximizes the total accumulated reward. We use the Q-learning algorithm to learn the Q-values, which are the expected future rewards for taking each action in each state. Finally, we use the learned Q-table to choose the optimal policy.
Please note that this is a basic example and can be further extended and modified based on the specific problem you are trying to solve.
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