To create a simulated game of snake without user input, we will need to write a program that takes control of the snake, decides where it moves, and updates the game board.
Here's an example of how we can implement this in C#:
main.cs2664 chars86 lines
This program initializes the game board with zeros, places the starting position of the snake, then enters a simulation loop. In each iteration of the loop, it updates the position of the snake, checks if the game is over, renders the game board, waits for the next frame, and changes the direction of the snake randomly.
The game will continue until the snake hits a wall or itself, at which point the simulation loop will end and the game will be over.
Note that this is just a basic example, and you can modify the code to add features like score, food, etc.
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