To pick up an item in Unity using C#, you can implement the following steps:
OnTriggerEnter
function to detect when the player's collider enters the item's collider.OnTriggerEnter
function, call the pickup function you defined earlier.Here's an example implementation:
main.cs662 chars21 lines
Note: Be sure to assign the appropriate tag ("Item" in this case) to the collider of the item you want to pick up.
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