To create an AABB (Axis-Aligned Bounding Box) in SFML with C#, you can use the FloatRect
class provided by SFML. Here's an example code that demonstrates how to create an AABB and check for collisions between two AABBs:
main.cs253 chars9 lines
To use the FloatRect.Intersects
method for collision detection, you will need to create another FloatRect
representing the AABB of the other object.
With this code, you can easily create and implement AABBs for collision detection in your SFML game with C#.
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